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Get Out of the Game

Consonant blends and digraphs, suffixes -ed and -ing

$79.00

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Description

Learn how to read with these decodable Phonic Books for older readers.

Get Out of the Game are older reader books that introduce children to a few letters and sounds at a time. The pack of 12 decodable books is aimed at older children in need of support with their reading, teaching different letter patterns through a series of stories.

Dedicated books in each stage break down phonics practice while offering different stories, encouraging independent reading from the start for ages 9-12 or Grades 4 and 5. This action-packed quest story takes the reader from CVC and CVCC word text through to adjacent consonants, consonant digraphs and suffixes -ed and -ing.

For example:
Books 1, 2 & 3: CVC, CVCC
Books 4 & 5: CCVC and -ed, CCVCC
Book 6: 'ch' and 'tch'
Book 7: 'sh'

This catch-up reader book series features:
  • A pack of 12 decodable books each containing a story with different phonic letters and sounds.
  • Each unit introduces new letters and sounds by sounding them out (sat, s - a - t).
  • Reading material aimed at older children who need support with their reading.
  • CVC, VCC, CVCC, CCVC, and CCVCC words, introducing adjacent consonants, consonant diagraphs, and suffixes -ed and -ing.

Each 16-page book contains:

Reading practice/vocabulary
Contents page
Story pages

What is phonics?

Phonics is a way of teaching children to read through understanding the sounds that individual letters make and blending them to make a word. Children can learn to read using this skill to decode new words. Phonic Books specializes in decodable, systematic books supporting this structured literacy instruction.

Product information

ISBN:9780593842454
Publication date:January 8, 2025
Format: Paperback
Age range:9-12 years
Width:147.64 mm
Height:209.55 mm
Extent:192
Weight:491 g

About this series

Get Out of the Game:
Get Out of the Game are older reader books that introduce children to a few letters and sounds at a time.

Matching product

An accompanying photocopiable activity book with reading, writing, spelling, and comprehension activities based on Get Out of the Game.